AI Insights · Timothy · October 2024
Top 5 Voxel Games in Norway Q3 2024: Unified Platform Performance
Discover how the top voxel games performed on a unified platform in Norway during Q3 2024, with insights on downloads, revenue, and active user trends.
In the third quarter of 2024, the top voxel games on a unified platform in Norway exhibited varied performance metrics. Data from Sensor Tower provides a comprehensive look at downloads, revenue, and weekly active users for these popular games.
Village City Life Building from RabbitStudio saw fluctuating download numbers, reaching a high of approximately 714 in late July before settling around the 500s by the end of September. Revenue was sporadic, peaking at about $6 in the first week of September. The game's weekly active users peaked at 1.2K in late September, indicating stable engagement towards the quarter's end.
Minecraft: Play with Friends, developed by Mojang, maintained a strong revenue stream, with weekly earnings consistently around $8K to $10K, peaking at $10.8K in early July. Downloads remained steady, ranging between 400 and 500 weekly. The game boasted a robust weekly active user base, peaking at approximately 144K in early August, demonstrating sustained popularity.
Crossy Road by HIPSTER WHALE experienced varied revenue, reaching a high of $44 in late August. Downloads showed a declining trend from a peak of 620 in early July to about 559 by the end of September. Weekly active users followed a similar pattern, peaking at around 3.3K in early July and gradually decreasing throughout the quarter.
Monster Demolition - Giants 3D from SayGames Ltd had a revenue peak of $122 in early July, with a noticeable dip in August. Downloads declined from a high of 728 in early July to 386 by the quarter's end. However, weekly active users remained relatively stable, peaking at around 3.5K in mid-July.
Block Craft 3D:Building Game, published by Wildlife Studios, showed a modest revenue pattern, peaking at $175 in the second week of July. Downloads fluctuated, with a high of 599 at the start of the quarter and a low of 331 in mid-September. Weekly active users remained steady, peaking at 5.2K in early July and ending the quarter with 4.3K.
For more detailed insights and data on these games, Sensor Tower remains a valuable resource for tracking app performance trends.